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Salt Pilgrim: The Water Returned icon

Salt Pilgrim: The Water Returned

Nations rise, fall. You roam.

A 1-bit text RPG where a whole world runs on its own, on a screen modeled on an old DOS file manager.

App Storecoming soon
Google Playcoming soon
Steamcoming soon

THE GAME

iPhone · Android · Windows · macOS — English and Korean — plays offline, no ads, no in-app purchases.

FOR FANS OF

Its living-world systems are inspired by Caves of Qud (CoQ): witnesses report your crimes, legendary creatures carry names, hunters come looking for you, items earn their own histories, and water is both money and a bond. Like Dwarf Fortress, the world writes its own history: settlements are founded and fall to ruin, factions feud, split off, go to war and make truces, and the daily paper keeps every story.

As in Romance of the Three Kingdoms, nations rise and fall around you, but you are one pilgrim, not a ruler. As in Kenshi, you are nobody special, free to trade, steal and earn a bounty. It plays as a text roguelike in the NetHack tradition, inside a DOS file manager in the line of Norton Commander and the Korean classic Mdir.

SCREENS

Place Info for a wild place: a caravan was robbed here
a caravan was robbed here.
The compile window turning materials into gear
you don't craft. you compile.
The core dump shown after death
death leaves a core dump.
The morning newspaper and a price chart
the morning paper.

SUPPORT

Questions or bug reports: namyunwoo@icloud.com

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